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 Battlefield Hardline's Couch-Busting Patch Out Now

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Haunter
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PostSubject: Battlefield Hardline's Couch-Busting Patch Out Now   Wed Apr 29, 2015 12:39 am

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Battlefield Hardline's first major patch teased at the beginning of April – which takes the over-powered couch down a notch – is now live for all platforms.

The update also includes a host of other changes for weapons, Battlepacks, gameplay, and, for the home consoles, the rent-a-server option.

Below are the notes for the PC patch; the specific notes for the other platforms can be found at the Battlefield Battlelog forum.

Battlepacks

- Bronze packs - changes made to the last slot drop to improve the chances of collectibles and vouchers rather than boosts.

- Silver packs - made the first 3 slots like a Bronze pack, and removed any chances of getting standard drops and increased the chances of collectibles for the last slot.

- Gold packs - made the first 4 slots as Silver pack, and removed any chances of getting standard items, drops advanced vouchers and greatly increased the chances of getting superior or distinguished items.

- Shortcut Battlepacks added.

- Added the Prima Guide's Gold Battlepack.

Battlepickups

- Adjusted the RPG to only have 1 ammo when picked up from a vehicle trunk and to have less splash damage.

Crash Fixes

- Fixed a crash related to some specific Nvidia-based video cards.

- Fixed some low reproduction crashes related to video card drivers.

- Fixed crashes in multiplayer based on data from BugSentry (internal crash tracking tool for live servers).

Gameplay

- Bullet impacts near the player no longer cause camera shake in certain cases.

- Fixed an issue in the Hollywood Heights map that allowed players to grab cash through a roof in the Blood Money game mode.

- Optimized game engine to increase graphics performance while punkbuster is running.

Modes

- Fixed an issue where the Hotwire game mode was showing as available for the Hollywood Heights MP map.

- Adjusted Team Death Match spawns so player is closer to friendlies and further from enemies.

- Adjusted tickets to 600 for Conquest Small and 999 for Conquest Large.

- Added Conquest Large to the Growhouse map.

- Fixed an issue were some game modes didn't have the correct amount of tickets.

Servers

- Fixed an issue with server customization settings for certain game modes.

- Added ability to clear and save a maplist when using the remote console server controls.

- Increased the size of the text character limit for the MP map lists.

Shortcut Kits

- Added licenses for all items granted in the DLC shortcuts.

UI

- Fixed an issue where players could bypass the timer at the beginning of the round during Rescue and Crosshair.

-Fixed an issue with the Chinese language EULA referring to another game title.

Vehicles

- Reduced the health of the couch and reduced the rate at which it can be repaired.

- Adjusted the criminal and law enforcement variants of the sedan so that they now take the same damage per bullet from weapons.

Weapon Tuning

- K10 - reduced start damage to 33 and end damage to 8

- Saiga, PTR 91, HCAR, and HK51 - reduced the amount of vertical recoil

- RO993 - increased the rate of fire to 850

- Jury 410 - increased the amount of damage per pellet to 20

- FMG9 - increased max damage to 25

- Battle Rifle ammo - increased min damage to 25

- AKM - bullet min damage decreased to 24

Misc

- Fixed dev only bugs related to command-line arguments used for testing.
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